{"4.6.2":"
Thank you to everyone who have participated in the VaporLens discussion I brought up in the last release.
\nThe VaporLens will stay, but I have made some changes:
\nOther than that:
\nIn the last release, we have added review summaries by VaporLens. That has caused a bunch of negative feedback, so I feel like we need to talk about that.
\nIf you are a member of our Discord server, you probably know my stance on AI. I can say that I am not using and will not use AI or AI tools on either IsThereAnyDeal or Augmented Steam,\nbut that does not extend to our 3rd parties we get data from or stores we cover. I can't ensure nor enforce that 3rd parties won't use AI in some way. Granted, VaporLens is different,\nbecause it's built around AI. I think the idea of VaporLens is solid, and provides additional value, it's just unfortunate they use AI to get there. Ultimately\nI thought the benefits outweigh the cons, which, some of you, have not agreed with.
\nIt was also added turned on by default, because all new features, that don't change current behavior but add stuff are usually added turned on by default.\nThere's an option for you to turn it off, if you don't like it, which I naively thought is going to be enough.
\nAs I said, I did get a bunch of negative reviews because of addition of VaporLens, so I'm putting this up for vote, I'm now leaving this up to you whether it will stay as a feature\nor will get removed in the next release. Let me know how you feel about this - write an addon review, message me, tell me on Discord, whatever works for you.
\nChangelog:
\nBut I've also removed several features:
\nSide note:\nI never really used much of Steam's market and inventory features, so maintaining this side of AS is especially tricky for me.\nI tried my best with the inventory after the latest Steam changes. I noticed some of the features are now native,\nlike the Starting at and Volume stats, which we were handling before, so I assume Steam just added those, which is nice.
\nUnless I'm missing something ':)
\nI have also decided to not inline our features like we used to do before, just so it's hopefully more future proof\nand not as volatile to changes.
\n","4.4.1":"*I have removed expandable screenshots from new wide store pages, so the page does not look broken anymore. \n I feel like with more space that Steam added, having screenshots expandable is not so important and having them\n on entire page width would be too much. If you want to though, let me know and I'll add it back in next release
\n","4.2.3":"tl;dr:
\nSteam has been making it increasingly hard to query market with throttling. You've probably seen this\nwith some features that stopped working because of too many requests.
\nIt got to the point where we have to drop some of the features, because claiming we do have them is almost becoming a lie,\nbut I'll try to keep what I can.
\nI had to remove card averages and worth computation, because that relied on a server crawling market and fetching current prices.\nWith Steam's throttling this has become increasingly less accurate over time.
\nIn badge detail page I've moved fetching of current prices to extension instead of fetching them from server,\nSame thing that Steam does for inventory. If you check many badges in quick succession, this may lead to throttling though,\nso we'll see how this works.
\nLastly, I've refactored market stats. They should not be trying to fetch pages as aggressively as they were,\nand it should be more robust. Even if it does not manage to fetch your entire history at once, once you can make requests again\nit should continue where it ended. I don't have large market history to test this properly, so let me know\nin case of issues.
\n","4.2.2":"Long overdue bugfix release
\nHotfix release
\nValve continues to update Steam and fully rebuild it in React. The recent wishlist update they did was just that.\nEven though it looks the same as the old version, everything has changed and works in a very different way. \nThat provides some new challenges for us, and we expect them to continue page by page in a similar fashion.
\nThat said, this update brings the most of the Wishlist functionality back, hopefully Steam won't break it again too quickly.
\nSome of the site-wide common features were not yet ported over (the removal of trademarks from names, for example),\nand some of the things may no longer be possible. A known issue is that if you change your rank in any of the sorting\nother than "Your rank", and then go back to that one, Steam won't update your ranking automatically,\nbecase we can no longer easily attach to Steam's code and tell it that something has changed (the other way works fine).
\nSome other non-wishlist changes:
\nBugfix release
\nHotfix notes storage. See changelog of previous version for full notes:
\nFirst release of Augmented Steam manifest v3 on all platforms.
\nThis release features major changes in sync with IsThereAnyDeal. You can now sync your game notes (and see all of them at ITAD),\nand detailed Collection view is back, better than before. If you have connected Augmented Steam with IsThereAnyDeal\nin the past, you will need to re-connect, due to new features which require more permissions.
\nAnd a lot of other tweaks and minor fixes.
\n","4.1.0":"First release of Augmented Steam manifest v3 on all platforms.
\nThis release features major changes in sync with IsThereAnyDeal. You can now sync your game notes (and see all of them at ITAD),\nand detailed Collection view is back, better than before. If you have connected Augmented Steam with IsThereAnyDeal\nin the past, you will need to re-connect, due to new features which require more permissions.
\nAnd a lot of other tweaks and minor fixes.
\n","4.0.1":"Big shoutout to candela97 for making these fixes so quickly
\n","4.0.0":"Major extension rewrite, that doesn't look like much.
\nGoogle is forcing Manifest v3 on everyone, and so if we want Augmented Steam to keep working in Chrome, we had to comply.\nWe took that chance and also improved our code base, but besides Options being a little bit different,\nyou should not notice many other changes.
\nThere's a big chance we have broken something during rewrite or due to Manifest v3 working a little bit differently.\nPlease let us know about these.
\n","3.1.1":"Maintenance release to make sure Augmented Steam plays well with the updated ITAD and backing server.
\n","2.6.0":"New Features:
\nFixes:
\nMiscellaneous changes:
\nNew Features:
\nFixes:
\nMiscellaneous improvements:
\nNew Features
\nMarket
\nApps
\nWishlist
\nCommunity
\nNew features:
\nFixes:
\nHotfix for the occasional overwriting of ranked order of your wishlist.
\nNew features:
\nFixes:
\nNew:
\nBug fixes:
\nA good ol' bugfix release
\nA new major version! If you're going to read a changelog, you might wonder what did we do to deserve the version 2.\nWell, we have completely overhauled our code base, so Augmented Steam is now much easier to maintain and iterate upon.\nWe apologize for a long wait :)
\nWhat's new:
\nWhat's fixed:
\nKnown issues:
\nIntegration with IsThereAnyDeal (BETA)\nAdded IsThereAnyDeal integration, which allows you to connect Augmented Steam with your ITAD account.\nThat way you can apply Augmented Steam's highlighting and tagging to games in your Waitlist and Collection even if you don't have them on Steam.
\nFurthermore, it allows you to import games from your Steam Library and/or Wishlist to IsThereAnyDeal, for improved accuracy (e.g. DLCs or unlisted games).\nCurrently this feature can only add titles, not remove them, so it's not the replacement for IsThereAnyDeal's integrated sync, but an addition to it.
\nContext menu
\nFriends
\nStore
\nWishlist
\nMarket
\nCommunity
\nOther new features
\nStore
\nWorkshop
\nCommunity
\nGeneral
\nFixes
\nFirst major Augemented Steam release!
\nA hotfix for v0.9.6.
\n","0.9.6":"Consider this to be RC1 for version 1.0 :)
\nFixed game highlighting
\nFixed market stats
\nFixed page customizer issues
\nFixed "Zooming in on badge pages creates a vertical offset between items"
\nFixed clicking "Show all badges" on badge page only showing the first one
\nFixed OpenCritic score showing "null" when score couldn't be found
\nProfile background/style should now properly reload after save, without need to revisit Edit page again
\nFixes in key registration
\nProgress bar should now more accurately reflect progress
\nMultiple layout fixes
\nMultiple fixes regarding achievements stats
\nAnd a lot of other fixes for things we broke in last version due to making extension safer
\nAdded options to better control Twitch showcase on profile pages
\nAdded link to Completionist.me to store game pages (turned off by default)
\nYou can now add more than one profile link
\nAchievements stats added to Recent games page
\nUpdated Astats icon
\nImproved currency handling/detection
\nImproved style of notes on store game pages
\nAdded option to enlarge workshop items' screenshot
\nKnown issues:
\nA hotfix release for version 0.9.4. We have fixed several issues, but also made the extension more safe\n(which admittedly may have broken some things, so please let us know if we missed something).
\nWe managed to snuck two minor features as well: ProtonDB links to app pages (turned off by default)\nand grey profile style for community pages.
\n","0.9.4":"The main focus of this release is bugfixing and maintenance,\nto ensure that Augmented Steam will continue to work in Chrome 73.
\nBig thanks to Isthiriel and Makk0, who did the majority of the work on this update.
\nNotable changes:
\nFirst of all, we have changed the name of the extension to Augmented Steam across all browsers.
\nIn this release we are bringing back almost all community features from the Enhanced Steam.\nAlso a lot of bug fixes. Thanks to, mainly, our contributors - thank you all!
\nIn upcoming releases we are going to focus on bug fixes. If we missed a feature from the original,\nor something isn't working, please let us know.
\nSome of the most notable changes in this release:
\nProfile
\nBadge pages:
\nMarket:
\nOther:
\nIn this version we have focused on adding more features from the original extensions,\nimproving compatibility and working on bugfixes. The most amount of work has been done on Inventories.
\nAdded Inventory features:
\n