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8 Commits
| Author | SHA1 | Date | |
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a215647947 | ||
| 741276e477 | |||
| 4da0d7b1f0 | |||
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2ca9ad6f5a | ||
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ab51fdc281 | ||
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8a4032756e |
@@ -42,6 +42,8 @@ services:
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restart: always
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ports:
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- "8080:8080"
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environment:
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DICE_LIMIT: 30 # OPTIONAL: amount of dice allowed to roll (default: 30)
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```
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Run the container with:
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```bash
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2
pom.xml
2
pom.xml
@@ -4,7 +4,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>de.arindy</groupId>
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<artifactId>dice-tower</artifactId>
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<version>1.2.2</version>
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<version>1.2.4</version>
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<properties>
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<compiler-plugin.version>3.13.0</compiler-plugin.version>
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@@ -14,12 +14,19 @@ import jakarta.ws.rs.sse.OutboundSseEvent
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import jakarta.ws.rs.sse.Sse
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import jakarta.ws.rs.sse.SseBroadcaster
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import jakarta.ws.rs.sse.SseEventSink
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import org.eclipse.microprofile.config.inject.ConfigProperty
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import java.util.Optional
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import java.util.UUID
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private const val LIMIT = 30
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@Path("/dice/{id}")
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@ApplicationScoped
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final class DiceResource(@Context val sse: Sse) {
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@ConfigProperty(name = "dice.limit")
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private lateinit var diceLimit: Optional<Int>
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private var eventBuilder: OutboundSseEvent.Builder = sse.newEventBuilder()
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private var sseBroadcasters: MutableMap<String, SseBroadcaster> = HashMap()
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@@ -30,16 +37,25 @@ final class DiceResource(@Context val sse: Sse) {
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data.user = id.split(":")[1]
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val results = ArrayList<Results>()
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var numberOfDice = 0
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data.command.split(" ", "&", "and").filter { it.isNotEmpty() }.map { it.trim() }.toTypedArray<String>().forEach { command ->
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val dice = command.split("d")
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val result = IntArray(dice[0].toInt())
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var amount = dice[0].toInt()
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val limit = diceLimit.orElse(LIMIT)
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if (limit < numberOfDice + amount) {
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amount = limit - numberOfDice
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}
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numberOfDice += amount
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if (amount > 0) {
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val result = IntArray(amount)
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val sides = dice[1].split("+", "-")
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val modifier = if (dice[1].contains("+")) sides[1].toInt() else if (dice[1].contains("+")) -1 * sides[1].toInt() else 0
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repeat(dice[0].toInt()) { index ->
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repeat(amount) { index ->
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result[index] = (Math.random() * sides[0].toInt() + 1).toInt()
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}
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results.add(Results(sides[0].toInt(), modifier, result.sum() + modifier, result.map { Roll(it) }.toTypedArray()))
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}
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}
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val map = results.map { r ->
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"${r.rolls.size}d${r.sides}@${
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if (r.sides == 100) r.rolls.map { roll -> Roll(roll.value / 10 * 10) }
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@@ -14,6 +14,17 @@ function url() {
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return window.location.protocol + '//' + window.location.hostname + (window.location.port?.length > 0 ? ':' + window.location.port : '');
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}
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function register() {
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let httpRequest = new XMLHttpRequest();
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httpRequest.open('POST', url() + '/dice/' + document.getElementById('room').value + '/register')
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httpRequest.setRequestHeader('Content-Type', 'application/json')
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httpRequest.send(JSON.stringify({
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name: document.getElementById('name').value,
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overlay: document.getElementById('overlayId').value,
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id: document.getElementById('room').value + ':' + localStorage.getItem('userId')
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}))
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}
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function start(event = undefined) {
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if ((!event || event.keyCode === 13) && document.getElementById('name').value.length > 0 && document.getElementById('room').value.length > 0) {
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document.getElementById('overlayId').value = url() + '/overlay/' + document.getElementById('room').value + ':' + localStorage.getItem('userId') + '?scale=10&clearAfter=30';
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@@ -61,14 +72,7 @@ function start(event = undefined) {
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localStorage.setItem(document.getElementById('name').value + '-started', "true")
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let httpRequest = new XMLHttpRequest();
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httpRequest.open('POST', url() + '/dice/' + document.getElementById('room').value + '/register')
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httpRequest.setRequestHeader('Content-Type', 'application/json')
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httpRequest.send(JSON.stringify({
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name: document.getElementById('name').value,
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overlay: document.getElementById('overlayId').value,
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id: document.getElementById('room').value + ':' + localStorage.getItem('userId')
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}))
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register();
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if (document.getElementById('gm').checked) {
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document.getElementById('resultSwitch').checked = true;
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document.getElementById('resultFrame').src = document.getElementById('resultsId').value;
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@@ -98,6 +102,7 @@ function start(event = undefined) {
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newOverlay.appendChild(newInput);
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overlays.appendChild(newOverlay);
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if (!document.getElementById(data.id + '-diceFrame')) {
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let dice = document.createElement('iframe');
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dice.id = data.id + '-diceFrame'
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dice.style.width = "50%";
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@@ -110,6 +115,8 @@ function start(event = undefined) {
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dice.style.left = "50%";
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dice.src = data.overlay;
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document.getElementById('results-dice').appendChild(dice)
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}
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}
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configurePopover();
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@@ -125,6 +132,7 @@ function rollEasy(dice) {
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function roll(event) {
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if ((!event || event.keyCode === 13) && document.getElementById('command').value?.length > 0) {
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register()
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let httpRequest = new XMLHttpRequest();
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httpRequest.open('POST', url() + '/dice/' + document.getElementById('room').value + ':' + localStorage.getItem(`userId`))
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httpRequest.setRequestHeader('Content-Type', 'application/json')
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@@ -207,11 +215,7 @@ document.addEventListener("DOMContentLoaded", async () => {
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})
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document.getElementById('resultDiceSwitch').addEventListener('change', function () {
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if (!this.checked) {
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document.getElementById('results-dice').hidden = true
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} else {
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document.getElementById('results-dice').hidden = false
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}
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document.getElementById('results-dice').hidden = !this.checked;
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})
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document.getElementById('chatOverlayLink').href = url() + '/chatoverlay'
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@@ -202,11 +202,8 @@
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<h2 style="text-align: center">How-To</h2>
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<ul>
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<li>
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Join a room by entering your character name and the name of the room.<br/>
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<strong>If you are a GM, make sure to join the room first or let all other players rejoin to get all
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Overlay-URLs.</strong>
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Join a room by entering your character name and the name of the room
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</li>
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<li>Open your Dice-Overlay either in a new Tab or as a browser source in OBS</li>
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<ul>
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<li>You can configure your Overlay with query parameters (for more information hover over the link)
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Reference in New Issue
Block a user